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Everything posted by Dee Y
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Fifth Brother w/ Mag-Pulse Warheads
Dee Y replied to BlastDuke's topic in Star Wars: X-Wing Rules Questions
If Fifth Brother (TIE v1) attacks with Mag-Pulse Warheads, and the attack hits, resolve the Mag-Pulse effects as soon as this is determined (during Step 4: Neutralize Results). This includes the canceling of results portion of the ability. After the Neutralize Results step, you may resolve Fifth Brother's ability, which adds a critical hit. The defender suffers this critical hit during the Deal Damage step. -
Use large ship costs to determine the cost of Advanced Sensors and Passive Sensors on the Suppressor. Be advised that specific huge ship costs may be implemented in future points updates.
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- gozanti
- suppressor
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Mines, Fuses, moving through, and overlapping.
Dee Y replied to balindamood's topic in Star Wars: X-Wing Rules Questions
From the RR: "Q: How do fuse markers (pg. 11) interact with Mines? A: If a ship would move through and/or overlap a fused Mine, one fuse marker is removed from the mine and it does not detonate, even if the ship remains physically on top of the mine after the fuse marker is removed." The "and/or" covers this situation; the fuse marker is removed and the mine does not detonate. -
FO Bomber System Phase Boost
Dee Y replied to Space Pilot Red99's topic in Star Wars: X-Wing Rules Questions
No: "Some ship abilities can have “Action:” headers. These are called ship ability actions. These actions are not on a ship’s action bar." The TIE/se Bomber's ship ability boost is white, and discrete from the red boost on the action bar. -
Red Slam into a blue maneuver
Dee Y replied to Ben_McCarty's topic in Star Wars: X-Wing Rules Questions
Kazuda Xiono (Fireball) first receives the stress token as a cost of resolving the red action granted by Poe Dameron's (Resistance Commander, T-70 X-Wing) ability. He then clears the stress token during the Check Difficulty step of the SLAM's maneuver.- 2 replies
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- red action
- slam
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Both. As Electro-Chaff Clouds have been deemed to be neither friendly nor enemy, the player who overlaps the Cloud "caused the ship to gain the jam token".
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From the Rules Reference: "Q: If an effect says that a ship "loses a shield" (or "loses shields"), has that ship suffered damage? A: No. While suffering damage does cause a ship to lose shields (if applicable), if an effect causes a ship to lose one or more shields directly, it has not suffered damage."
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Han Solo rebel pilot clarification
Dee Y replied to Lancer2012's topic in Star Wars: X-Wing Rules Questions
Yes, Han Solo (Rebel, Modified YT-1300) triggers his reroll ability every time you roll dice. This applies to Lando Calrissian (crew) and R2-D2 (crew). Note, however, that C-3PO (crew) triggers only off of rolls, and not rerolls, so the interaction you describe is not valid. -
The defender loses 1 shield, then suffers the damage. Plasma Torpedoes' shield loss occurs at the end of of step 4: Neutralize Results, once it has been determined that the attack hits. Then remaining results are dealt in step 5: Deal Damage.
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No, the "highest printed unmodified primary weapon value" for a HWK-290 is 2. Attacks granted by upgrades (Moldy Crow, in this case) are not considered when calculating Final Salvo value.
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Resolve jam token from an Electro-chaff Cloud
Dee Y replied to 脸黑的饿货's topic in Star Wars: X-Wing Rules Questions
The player whose ship overlapped the Electro-Chaff Cloud determines which green token or lock is removed/broken. -
Marg Sabl Closure (Move through)
Dee Y replied to Darrell's topic in Star Wars: X-Wing Rules Questions
Yes. Marg Sabl Closure: "After you fully execute a maneuver, if you moved through an obstacle..." Move through: "A ship moves through an object if the template is placed on that object when the ship moves." Marg Sabl Closure only checks to see if the template is placed on the obstacle; the final position of the ship is irrelevant. -
Thermal detonators and Trajectory Simulator
Dee Y replied to Troy_G's topic in Star Wars: X-Wing Rules Questions
Hi Yes Our pleasure- 1 reply
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- thermal detonators
- trajectory simulator
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Deathfire Nash Windrider interaction
Dee Y replied to Alexander's topic in Star Wars: X-Wing Rules Questions
Yes, Deathfire (TIE Bomber) would be able to attack twice in this scenario. Nash Windrider's (TIE Interceptor) ability triggers during Aftermath step 6a: Resolve any of the defending player’s abilities that trigger after a ship defends or is destroyed, excluding abilities that grant a bonus attack. This would enable Deathfire to engage at the current initiative step, and be able to attack due to simultaneous fire. However, prior to that engagement, Deathfire's ability triggers during step 6d: Resolve any of the defending player’s abilities that trigger after a ship defends or is destroyed that grant a bonus attack. -
Scenario 1: No, the ship does not suffer the effect of the obstacle as it does not move through or overlap that obstacle again. Scenario 2: Yes, the ship would suffer the effect of the obstacle, as it moves through the obstacle.
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The player whose ship overlapped the Electro-Chaff Cloud determines which green token or lock is removed/broken.
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Is Electro Chaff Cloud a friendly device ?
Dee Y replied to Ganon's topic in Star Wars: X-Wing Rules Questions
Electro-Chaff Clouds are neither friendly nor enemy, and thus do not interact with Feedback Ping. -
From the FAQ: Q: If a ship equips an upgrade that alters one of its values (such as agility), how does this affect variable cost upgrades? A: Other upgrades are ignored when calculating variable costs, and the base values of the ship are used.
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An Aethersprite equipped with Delta-7B still pays 8 points for R2 Astromech.
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Cluster Missiles + Weapon Systems Officer
Dee Y replied to Chrispy's topic in Star Wars: X-Wing Rules Questions
Yes, while Cluster Missiles' bonus attack ignores the [LOCK] requirement, it is still a special attack with the [LOCK] requirement. -
Yes, and yes.
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Dbs-32c independent calculations interaction
Dee Y replied to Baron_Klutz's topic in Star Wars: X-Wing Rules Questions
No, Independent Calculations replaces Networked Calculations, rendering ships ineligible to be coordinated by DBS-32C's (Hyena-Class Droid Bomber) ability.