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Shadow Marvel

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  1. What is the difference in determining who is affected by attack triggers like Rampage and Explosive Force? Carnage's rampage trigger says "After each attack is resolved, deal 1 damage to each other enemy character within range 2 of this character." Gwenom's rampage trigger says "After this attack is resolved, deal 1 damage to each other enemy character within range 3 of this character." Weapon X's rampage trigger says "After this attack is resolved, deal 1 damage to each other character within range 2 of this character." Black Panther's Explosive Force trigger says "After this attack is resolved, other characters within range 2 of this character are pushed away from this character S. Pushed characters suffer 1 damage." - Carnage's Rampage DOES NOT affect the target of the attack. https://forums.atomicmassgames.com/topic/15279-maximum-carnage-rampage-trigger-on-target/#comment-63093 - It was assumed that Gwenom's does as well since the wording is the same. - Weapon X's trigger DOES hit the target of the attack even though the wording is almost exactly the same. https://forums.atomicmassgames.com/topic/16415-rampage-on-weapon-x/#comment-66878 - Explosive Force, which is worded differently but has similar intonations as the Rampage effect DOES hit the target of the attack. https://forums.atomicmassgames.com/topic/834-kinetic-burst-wild-effect-clarifications/#comment-3508 It feels like the ruling on the Carnage/Gwenom rampage falls differently than other rulings (Weapon X and Black Panther). Can you please explain why this is different?
  2. Does Rampage hit the target of the attack or all other characters except for the target of the attack?
  3. If Namor had a way to cause a collision on a character, if that character plays Brace for Impact, does Namor nullify the effects of Brace for Impact so that the collision damage still occurs? Perhaps if someone were to play Pym Particle Control to have Namor be the character to throw a piece of terrain, would they be unable to stop the damage from happening?
  4. Does joint effect’s effect apply to attacks that happen during the after the attack is resolved step? Such as rapid fire, shield bounces, and frenzy/angelic assassins?
  5. Can you use Black Panther, Chosen of Bast Instinct of the Ancients multiple times on one objective token?
  6. Can Silver Sable use You Want My Help? Pay Up on herself? The ability does not specify ANOTHER allied character and since she is an allied character within 4 of herself, can she effectively spend two power, gain one back, and then add a die to her attack?
  7. Does Silver Sable's "Want My Help? Pay Up" add dice to all the attacks for a beam or area attack or rapid fire since it happens during the pay cost part of the timing chart?
  8. How does Surprise, Webhead work when you use a 0 cost attack that is a beam like Sandman's beam? Are you able to target and attack other enemies in the beam or are you blocked from targeting them due to the rules on the tactics card and you use the beam attack only into the chosen character?
  9. If both players have Immortal Hulk and both play Gamma Drain, do the Immortal Hulks only gain power for their respective Gamma Drain token or do they both gain power whenever any superpower with a Gamma Drain token on it is used?
  10. If Xavier is being attacked and the attacker pays 2 power to lower their defenses, and then Xavier sacrifices onto Mysterio, does the attacker have to pay again in order to lower Mysterio's defenses since they are superpowers with different names or does the power spent carry over?
  11. When you play Cerebro, if the character who played the card has a Montesi book, does Cerebro increase the range of the Mystic Beam? If yes, does that mean that Cerebro would increase the range of any future characters that can play the card and have a mystic beam as one of their attacks?
  12. When you play Mutant Traitor and use the Amplified Ammunition attack, if you trigger Gambit's Grace on the first attack of the beam, does that affect all the following attacks in the beam or just the current attack of the beam?
  13. I'm playing X-Force and a character of 3 threat or higher attacks one of my characters. Honey Badger uses Too Dangerous to Ignore to move the target of the attack to her. Does this now allow you to use Preserve the Dream or has the window to play the card already passed?
  14. Are Innate superpowers optional or are you required to use them when the triggering event occurs and it doesn't say "may" in the superpower. The core rules say "Innate superpowers do not have to be activated and never cost Power". Does that mean you can choose not to activated since they do not HAVE to be activated? Additionally, in the core rules example, it says "I Can Take It" is an Innate superpower, so it doesn't require Power and can be used whenever its trigger conditions are met." Again, since it says it CAN be used, it leads me to believe there is an option to not use it if you want to? So in that example, CAN Crossbones, Merciless Merc choose to suffer the full damage opposed to reducing the damage by 1?
  15. If the opposing player wounds a character on that characters activation (like Jango Fett’s Not So Fast), and the added momentum would result in the opposing player to win the struggle, what happens now? Follow up, would it be different if it was not wounding the active character (like Dooku identity causing the supporting unit to daze a character other than the active character)?
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