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meffo

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Everything posted by meffo

  1. if you are assigned broken trust, are you no longer considered friendly to yourself? "Broken Trust Treat friendly ships as allied. Non-enemy ships treat you as allied. While performing an attack, before declaring the defender, each allied ship in the attack arc that is not stressed gains 1 stress token. After you defend or perform an attack, if the defender was dealt at least 1 faceup damage card, or was destroyed, remove this condition."
  2. assuming klick has an enemy ship locked he's attacking at range 3. can i spend the charge to prevent the range 3 defense dice bonus from being applied and then spend the lock to modify my attack dice? klick reads: "While a ship that you have locked at range 1-3 defends or performs an attack, you may spend 1 (charge) to prevent range bonuses from being applied."
  3. Whirlwind reads: "Before you engage, you may remove any number of jam tokens, then you may gain 1 focus token for each enemy ship that has you in its \/ (front arc)" Do you have to remove any jam tokens to be able to gain focus tokens - or can you use the ability even if you're not jammed?
  4. so, if i have a v-wing equipped with Q7 astromech and i boost on top a debris cloud, i could still perform the linked lock action before receiving the stress from the debris? or is the timing different, because the rolling for and gaining stress from wounded pilot is a player's ability and not strictly a game effect? does that mean that all the text on damage cards are player's abilities and should always be resolved with the ability queue? even the text without action:-headers? will we get clearer definitions of what constitutes a player's ability and what constitutes a game effect?
  5. hey! regarding the recent ruling on disciplined and bombs, does that mean that ensnare also works with bombs? as in if you are equipped with ensnare and tractored, you can transfer your tractor token to another ship at the end of activation and move that ship into range of a bomb before that bomb explodes? and does it also mean that bomb explosions are player abilities rather than just game effects for the purposes of the ability queue? and also that Sabine crew can hand out a tractor token to a ship after it suffers the effects from a friendly bomb and move that ship into range of another bomb, which will then also affect it?
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