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AshenSilverwolf

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Everything posted by AshenSilverwolf

  1. Advanced Sensors' ability reads: Interloper Turn's ability reads: My intuition (as well as a friend) says that Advanced Sensors triggers first, as it is immediately after revealing the dial. Then, and only then, would Interloper Turn trigger, since it's before you move. I was wondering what your guys' official ruling would be.
  2. Homing Missiles Reads: Fifth Brother's Ability Reads: I've seen people say that you can use Fifth Brother's Ability when the defender chooses to suffer the damage to add another Crit on top of the Hit, but me and a buddy are disagreeing on this. He says that because we're skipping the attack and defense dice steps that we can't add a Crit result. I looked around and couldn't find this specific case in the forums. What do you guys think?
  3. Vagabond's ability reads: If I drop a bomb during the systems phase, and then perform my Adaptive Ailerons maneuver, can I drop another bomb then? I haven't been able to find any rules preventing me from dropping more than one bomb per turn, but I suppose I could have missed it. Any thoughts?
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