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DarthKrikor

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Everything posted by DarthKrikor

  1. Questions on how cohesion works in melee: 1.) If Darth Vader gets in base contact with a base of an enemy unit, who decides how the unit who is going to be attacked will be placed around Vader? 2.) If it is the enemy units owner, can they purposely place their units around Darth Vader in a way that they cannot fit all their units in base contact? Does the Unit Leader of the unit that Darth Vader is in melee with have to be placed in contact with Darth Vader regardless which mini Darth Vader comes into contact first to initiate melee? 3.) If the enemy unit Darth Vader was in contact with were Ewok Skirmishers with 8 minis in the unit, seeing it would not be possible to have all 8 minis be in contact with Darth Vader, would they still be part of the melee attack if Vader rolled all 6 hits and Ewoks rolled all blank defense, would 6 minis be removed from the table? 4.) If there are enemy units that did survive the melee attack from Darth Vader and they are not in contact with Darth Vader's base are they still in melee and how would they be reorganized or positioned? 5.) If there are minis that cannot get into contact with Darth Vader's base after he initiates a melee attack, and if it is the owner of the unit that is going to be attacked who decides how they are placed in contact around Darth Vader, do they follow the normal rules of cohesion (speed 1 distance from the leader)? Could they place a unit around the corner of a building following the rules of cohesion to the point it would be out of line of sight with Darth Vader and would that mini still be defeated by the melee attack if Darth Vader throws enough hits to wipe out the whole unit? If that mini that is out of line of sight is the only mini that survived the melee attack how is that mini and Darth Vader reorganized or positioned, are they still engaged? Thank You for all your help with these questions and scenarios
  2. Lord Maul has 1 Injured token and 1 Wounded token. His Order Card is revealed and Lord Maul activates, at the beginning of his activation the wound token becomes an injured token and now he has 2 injured tokens that equal his durability, but according to the rules he is not defeated until the end of his activation. Even though he reached his maximum durability can he still use Sustained by Rage to take damage instead of spending force tokens to use his abilities? For example: Lord Maul activates and and after changing the wound to an injury he now has 2 injury tokens, his first action is a Move Action, he then uses “Sustained by Rage” to take 3 damage to use “Force Speed” and take 4 damage to use “There is No Place to Run.” Now for his second and final action he does a Melee attack, because he has 2 injury tokens and 7 damage he adds 8 dice to his Melee attack pool. After his activation is over then he is defeated and removed from the game. Is this correct use of Sustained by Rage? Thank You
  3. Does the cover(1) granted by the bodyguard ability from MangaGuards supersedes the core rule when defending a melee attack and add 1 defense die to their roll … similar to how Obi-Wan Knowledge and Defense allows allied units to keep hunker tokens when in melee. Thank You
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