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BarrelChestedBrad

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  1. Yes it does, the only other part of this I am unsure about is since the condition is not taken off of your character you don't remove a damage, correct?
  2. If a person deals damage while under the Hydra High Council leadership and has a condition that the opposing character is immune to, you would not be able to remove your own condition or remove a damage since the enemy character can't gain the condition. Correct?
  3. Assuming normal grunt rules, say an Ultron Metal Tyrant has just activated with no grunts in play. Ultron then uses "Kinetic Field Generator" to throw a piece of terrain into an enemy. Using "I Will Create a Better Age" he makes a grunt with a stagger token. As Ultron is in the middle of his activation, the grunts will not be able to activate, and as such will gain an activated token once the rest of your squad finishes activating / is dazed or KO'd. Correct?
  4. Blade and Agent Venom are within 3 of either Scarlet Witch or Crystal. Would Agent Venom be able to use project rebirth 2.0 to remove a condition that Scarlet and Crystal prevent shaking with Hex Field and Elemental Empowerment whereas Blade using Half-Blood Physiology would not be able to?
  5. Blob can still be thrown from a superpower that includes an attack and a separate throw condition such as Malekith's Ferocity right?
  6. The Sentinel Prime and normal MK4's can be placed via a superpower correct? Likewise they could theoretically be placed from the effects of a mystic attack if it had a place effect on it, just as long as neither power or attack state push or advance? I don't think there is an instance of place on a mystic super power, so it's kinda irrelevant.
  7. The wording on Directive One is slightly confusing to me. When it states that each sentinel character may pay 1, is it mandatory for every sentinel character to pay 1 if you chose to activate the card? Or say I have 3 sentinel characters can only 2 pay a power in order to meet the power requirements?
  8. I'm sorry, but why not? From my understanding and looking at the restricted and banned cards document on the official website, cards like drop off and all you've got aren't banned. Is there a definitive list I could look at? Since thw updated rules the normal game is considered to be standard format, no?
  9. With the new implemented rules (standard format), are you allowed to play drop off and special delivery at the same time? Ex. If Angela moves can she spend 2 power to move an allied Medusa and She Hulk respectively with each tactics card considering all the proper conditions are met to activate each card?
  10. So with Malekith and Domino's respective powers to turn skulls into crits by spending power can you overpay with the power? Say you only rolled 2 skulls, could you still pay more than 2 power?
  11. Is the attack listed on Weapons of Midgard counted as an action?
  12. So the Quinjet cannot be thrown or destroyed in any way as its size X correct? But that being the case what is its size in terms of climbing actions (if you can even move on top of it to begin with)? And I assume characters can still be thrown into it to take damage?
  13. Say somone plays siege of darkness or wakanda forever for their respective affiliations, would there be a time in-between each characters' attacks to activate a tactics card like seeing red if a character is dazed or KO'd? Or even a reactive super power like Venom's So many snacks? I assume so, but wanted to double check.
  14. Would Hela get to activate "Goddess of Death" and recieve a token when Bob is on his injured side and activates his "But HOW!?" Or does getting dazed and receiving a dazed token mean different things in this case?
  15. So if Bullseye uses hit and run with a throwing knife would there be an opportunity to use his I never miss superpower? After the attack but before the move? Or after both the attack and move?
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