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theanfieldred

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  1. The special rule in the Experimental droids battleforce reads as follows: "Once during its activation a friendly special forces, corps or support unit that has the AI keyword may perform a free action to spend a surge token on the chosen commander unit, if it is at range 3. If it does, choose one of the following: -Increase their speed by 1 during their next move action this turn. -Gain 1 aim token or 1 dodge token -Add one black die and one white die to their attack pool during their next attack action this turn. -Remove up to 2 suppression tokens. Question. Can a single unit perform this free action more than 1 time? If so do they have to select different options as it could be seen as completing the same action each time?
  2. Greetings. The new CIS battleforce, Experimetal Droids. For eligible Commanders it lists Super Tactical Droid as well as the T-Series. For the Super Tactical, can we choose to take the "named" versions of the Super Tactical Droid (i.e. Kraken and Kalani) or is it limited to the generic Super Tac Droid? Thanks
  3. I know you can't force push a hostage carrier into a melee as that can't start a melee. Can you use Vader's Might to place a hostage carrier into base contact with a unit causing them to be engaged in melee as it is placing and not moving? Assuming the answer above is "yes," can you do this only on turns 2-6 or is it valid on any turn?
  4. If you play Luke's Command Card "You Serve your master well" and target a legal enemy unit with its ability. Can you use that enemy unit to attack a unit in the same army as that unit that has Incognito beyond range 1? Both of those units are an enemy to you, but friendly to each other and incognito only defines an enemy attack. Thanks
  5. If at the beginning of the game I assign an objective token to a unit w/ Incognito, would that break their incognito. Example: K2SO is assigned a bomb for bombing run?
  6. Are units with a Self Destruct attack still able to utilize both a self destruct and regular attack in the same activation?
  7. These 2 sections are from Page 27 and then Page 37 respectively in the new rules. It seems somewhat unclear. Take the AT-ST for example? Does the entirety of the silhouette block LOS or no? Was the intent here for the players to decide before the game as they would any other piece of Area Terrain? If that was the intent, may I implore AMG to make a ruling on this as every Ground vehicle player will say "yes" its blocks LOS and every opponent not playing ground will say "no" it does not.
  8. Apply Dodge and Cover reads as follows on point 2: 2. Determine Number of Obscured Miniatures: The attacking player checks LOS from the attacking unit leader’s silhouette to each miniature in the defending unit. If LOS to any part of the defending miniature’s silhouette is blocked by terrain other than terrain in base contact with the attacking unit leader and a part of the silhouette is still visible, the defending miniature is obscured. If LOS to a miniature is completely blocked, the miniature is obscured. Repeat this process for every miniature in the defending unit. Specifically the point where it says "part is still visibile." My question: I am attacking a strike team with 1 miniature completely in the open and 1 miniature completely hidden behind a building where I could not see his silhouette at all. Does that unit have the cover provided by the building?
  9. I know dice cannot be "added" while resolving a salvo. However the Spinal Armament upgrade says it alters the armaments of the ship. If I had this upgrade and resolved a salvo, do I get the additional red dice?
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