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Matthews1802

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Everything posted by Matthews1802

  1. With the new Captain America, First avengers Leadership if I roll only one hit can I modify that Hit from the leadership or do I need the hit to stay in order to action it.
  2. Ok thank you for clarifying, I was playing it that all rerolls would be allowed on that attack.
  3. If I can provide rerolls to The Black Widow can I reroll skulls on her Deadly Origins with the provided rerolls or is it just the spenders rerolls that can effect skulls ?
  4. I am confused by the new joint effort TTCs wording. Doesn't it effect only one attack or multiple or one attack action ? The confusion is due to it saying "during the next attack made" then Futher on says "add 2 dice to each of its attacks" ? So there is is reference to a single and multiple attacks being effected by this card.
  5. When the shield grunts are summoned by Nick Fury and can grab a objecting token (providing the token is near/on a piece of terrain) does green goblin have time to use trick or treat prior to them picking up the token ? Or is it that they collect the token and then trick or treat is triggered. I am unsure on the timing
  6. When Taskmaster declares a mnemonic technique attack to a modal and then the attack is moved to another modal through the use of an effect like Bodyguard, too dangerous to ignore, sacrifice or any other effect that moves the attack. does the attack from Taskmaster use the physical defence of the original target or the new one ? What is the timing there ??
  7. If a enemy modal ends its activation within 3 of Klaw and he uses Sound Wave Barrier to push them away S and they are now within 2 of a modal like Omega red, does the enemy modal get effected by death spores on Omega red ? or is the end of activation completed when Klaw pushes ?
  8. If i use Cosmic Invigoration on an allied modal does the damage incurred from the Hit, Crit or Wild triggers all happen at once or are they individual "ticks" of damage ? For example: if i roll two hits in that roll would i take two damage or two lots of one damage ?
  9. Roger thank you for the clarification as always and yes I did intend to mean activation not turn.
  10. If grunts are not on the table but are summoned in with daredevils or Elektra's attack mid way through an activation (or other means) do they get effected by Omega Red's Death spores Superpower or is it the parent modals activation at this stage and they would only be effected by death spores if they start on the board and end their turn within R2 of Omega Red.
  11. If X-23 or Honey badger is moved by an attack (Dr stranges bolts of bedevilment) and pushed (moved) out of range of big sis little sis (BSLS) does this still allow them to use the superpower BSLS ? Does the check for the range happen when it is damaged or when the attack is resolved ? I know the movement is after attack is resolved but not sure on the check for the eligibility of it.
  12. If Ant-man or Wasp uses a power in there tiny form to interact with say alien ship crashed in downtown and gets a critical result, what happens ? Does the kree power core token just stay where it's is Or Does the token get "picked up" but as they can't hold objectives it is immediately dropped and that drop is resolved by the opponent?
  13. So am I right is thinking that corner the beast and winter rush will continue to trigger until the modal Is dazed or you choose not to take the winter rush trigger ?
  14. If I use Mr Sinister's forced extraction Team Tactics Card is it considered an allied effect for the damage that is caused? if i use it on Red Guardian would he gain a power from his "Red Guardian's Suit" Innate power ? so at the resolution of the effect he is one power and one damage up.
  15. If a character with a throw (or other types of damage) on an attack hits a Winter Guard character and they get damage from the throw as well as the attack it's self how many triggers of Winter Rush would you get ? Example: thanos uses his builder into Ursa and gets a wild for the throw, then Ursa is thrown into a terrigan piece and takes a damage (as it was before damage is dealt) then Ursa takes damage for the attack itself. Would this be one trigger or two ?
  16. Thank you I thought they where the same and everything waited till the after the attack resolved. Thanks again.
  17. So does this mean that the reactive superpowers that trigger after and attack is resolved can interrupt beam/area attacks ? And this is different for rapid fire type attacks ??
  18. Couldn't find it else where so thought best to ask. Does a rapid fire or flurry style second attack recheck for stealth prior to the second attack commencing or does it skip that bit as the first attacked checked for the both attacks ??
  19. If I use the face me TTC on a model with Loki/ quicksilver/ eye in the sky target and I advance the model towards them is there a window to "trickster" out of that attack ? And if so would the face me target get an action ?
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