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BowerPower

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Everything posted by BowerPower

  1. I know that if a power/card such as Life Saver or Escort to Safety can move a target out of a beam's range it can stop them from being hit. What happens though if a power that doesn't have the "attack ends" style text moves a character out of range? Specific example was I had X-23 and Honey Badger getting hit with a beam. Badger got hit first triggering "Big Sis". The big Sis move brought X-23 closer to the beam's user but the angle also took X-23 out of the path of the template. Would X-23 still get hit after since there is no "attack ends" clause on the Big Sis Power, or does anything that moves you off the template before damage save you?
  2. So in regards to the last bit, you are saying Taskmaster would not have to pay anything till after all the attackers follow ups are done? So, Red Fury, Assault, Assault, and THEN start paying for Reflexes(assuming no other interaction?) I'm baffled by the "all 3 get 6 dice" part as well. Can you explain how it is that none of the 3 attacks get the 4 dice? The 2 dice bonus is for if Taskmaster has already been targeted by a character that round, so shouldn't the first attack in the chain count as only worth 4 dice since prior to that attack he was never targeted?
  3. I have seen answered elsewhere that if for example, Winter Soldier used Red Fury, and followed it up with a free Assault rifle, and a extra proc off of that, someone like Venom would not respond with So Many Snacks till after all 3 attacks finished. I follow that. What I want to clarify is a situation like this: Say it's still W.Soldier, but it's Taskmaster with his Photographic Reflexes. WS does the same 3 attacks off of 1 action chain as above.. When all 3 are finished, would Taskmaster then be able to use P.Reflexes 3 times in a row? If so, would you be responding to the 3rd attack first, or the 1st? This matters because of the 4/6 dice difference on Taskmaster. So please clarify if it is 3 responses, would you be rolling 4-6-6?, 6-6-4? In a situation like this, would Taskmaster's controller have to pay and announce his intent to use P.Reflexes after each of Soldier's attacks, or could he wait till it was his turn to use responses and then announce and pay for all 3? Thank you for your time.
  4. Tried to find this but just can't. If I attack with something along the lines of Kingpin's Headbutt, which allows for Stun on a Wild, and Allows for Push on a wild, and I roll only one wild, do I need to choose one of those affects, or does the one wild enable them both? Another example would be Dormammu's Shadowbolt. (I'm sure it's the same ruling either way, just trying to give more than one example of what I'm unsure of.
  5. I have read already in another thread that it's supposed to be a limit of 1 die change when using the power. My question is, if that is the case, why does the power read"for each die changed this way?" If there is a limit of once, then there can never be multiple dice changed and the extra part of the description is pointless.
  6. In the event that someone like Rocket is getting hit with an AoE or Beam, and Groot(or another bodyguard ect) is also in the beam/AoE, can Rocket still assign his incoming portion of the attack to Groot, thus making Groot get hit twice by the same attack?
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