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Tanker

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  1. I have some confusion about deflect and interactions with fire support: 1) A unit is performing a ranged attack, plus fire support from another unit 2) The target is a unit with the deflect keyword (and a dodge) 3) Attacker forms the attack pool, rolls multiple successful hits, dodge, cover, etc are applied 4) Defender rolls and at least one result is a surge on the defense dice A - Which attacking unit (the active unit or the fires supporting one) takes the deflect wound? B - If the defender rolls with deflect activated and the result is more deflects than wounds remaining in the active unit, do wounds carry over to the fire-supporting unit or are they lost? This could happen quite easily with a one or two mini unit activated, with a full squad with a heavy weapon (Clones) fire supporting. Thank you!
  2. Greetings. On the Raiding Party Leader card, it says "Each friendly [Mercenary Affiliation Symbol] Vehicle unit gains DEMORALIZE 1..." If I have the Speeder Truck with the Raiding Party Leader and 3 Swoop Units...Does that mean the Truck, plus all 3 Swoop units get Demoralize 1 since the Swoops and the Truck all have the Mercenary Affiliation and are vehicles? Thank you!
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