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Nostalgic99

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  1. On its second action a character pays the power cost and uses the charge super power to move just within range to attack Mysterio. Assuming damage is done by T&T and Mysterio gets to move outside of the attack's range does anything else happen? It seems to me the charging character just paid the power cost for a move action with no refund as there is no language about getting an action back within the tricks & traps super power. As it was the character's second action the turn would end. Is that correct? Thanks in advance.
  2. Will Cyclops leadership work for paying the power cost of an attack generated from a tactic card? Is there some distinction between paying the power cost to 'play' the tactic card for an attack and paying for an attack directly on a character card? Thanks in advance.
  3. If you roll 1 wild for Hulk when using the 'Hulk Smash!' attack does it cause both Stun and Stagger? Otherwise I guess you have choose between the two effects or roll 2 wilds to get both effects. Similarly, Wolverine's wild triggering bleed and pierce could be stacked or separate in that way. Is there anything in the rulebook that speaks to this directly? Thanks in advance!
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