Jump to content
Welcome! ×
Atomic Mass Games Forum

RHLOgre

Members
  • Posts

    9
  • Joined

  • Last visited

Everything posted by RHLOgre

  1. If Killmonger uses the attack K'lilunas Glory, and dazed the character from the attack, does the dazed character still lose power based off damage?
  2. If Immortal Hulk plays Gamma Drain on a Healthy character, does the token stay on that character for the round, until they daze or until they K.O.
  3. When the Immortal Hulk puts a Gamma Drain token on an enemy superpower, how long does the token last. Is it a round? Character gets flipped or does it stay the whole game until that character dies?
  4. If Baron Mordo uses Ferocity of Cyttorak on Juggernaut, can Juggernaut pay 1 to on Nice Punch to not take the damage since Nice Punch doesn't specify where the damage comes from?
  5. I was wondering, if you start a game with 51 percent affiliation, 5 man squad, 3 affiliated, 2 splash. Then use cloning banks to bring in another un- affiliated character effectively making your squad only 50 percent affiliated, would you lose the leadership ability for no longer having over 50 percent.
  6. With the wording on Ferocity, he makes a move then follows up with a blade of midnight attack, if someone uses eye in the sky or lifesaver and he has no target within 2 he still gets to make another action off the 1 Ferocity action? And if yes, does he get to keep the free movement that came with Ferocity? That essentially turns other characters defensive tech into a possible 3rd free action for him?
  7. The way its worded is "additionally once per turn, when an enemy character gains a special Condition, the allied character that caused the effect removes 1 damage. Can Omega red remove 1 damage per turn from an enemy getting poison from the Death Spore superpower?
  8. I'm curious gow the Hydra High Council leadership will interact with Omega Reds Death spore power. If you have not triggered the leadership that turn and you end Reds movement within 2 to trigger death spore, would that poison count towards the leadership trigger to heal. Also Vise versa, if an enemy ends their activation within 2 of red and gets poison, can that trigger the leadership if it hasn't already been used that turn?
  9. I'm a little confused how the helmet power works, I've gotten multiple answers so for clarification, it states he cannot be pushed or advanced by enemy mystic attacks and enemy superpowers. My question is on the superpower aspect. Does that only apply to superpowers that push of advance him, or all superpowers, so basically can he be thrown by something like The Danvers Special?
×
×
  • Create New...