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ASpaceViking

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  1. Ruthless states that when a unit activates (specifically before the rally step, as other FAQs have confirmed), the unit may suffer a wound to take a free action. My question has to do with how these interact timing wise. If a storm trooper has 10 suppression when it activates, can it utilize ruthless to perform a free action and take a free recover since it is before its rally step? Or is the limitation of 'cannot perform free actions' persistently true, regardless of if the unit has hit its rally step or not? Thank you
  2. Hello, I wanted to make sure i was understanding the dynamics between move actions, standard moves vs non standard moves, etc. and the abilities that trigger off of them. I figured listing out some examples would help. I guess my question is are the following statements correct?: Examples of Standard Move Actions - Normal vanilla move actions - The speed 1 move action performed after a Withdraw* - The Jump X card action - Compulsory Moves These would trigger effects such as 'agile' and 'tactical' which require a standard move action, and would also trigger abilities that just require a standard move such as 'reposition'. These also trigger abilities that just require a 'move action' such as 'relentless', 'charge' and 'steady' ( Note: Withdraw specifies you cannot perform free actions during a withdraw, so only abilities like 'agile' and 'tactical' would apply, and abilities that give you a free action like 'relentless' and 'reposition' would not.) Examples of Non-Action Standard Moves - Speed X moves from effects like Leia's 'No Time for Sorrows' and Padme's 'Aggressive Negotiations' - The speed 1 move performed after a unit is targeted by Force Push -The speed X move given by scout These would trigger abilities that trigger from standard move like 'reposition', but would NOT trigger abilities that require a move action, such as 'relentless' or abilities that require standard move action such as 'agile' and 'tactical'. Examples of Non-Standard Move Actions -Climbing -Reversing -Pivoting -Strafing -Embarking and Disembarking* These would trigger abilities that just require a 'move action' such as 'relentless' and 'steady' (*in the case of disembarking, assuming the appropriate other stipulations have been met), but would not trigger abilities requiring a standard move, like 'reposition', or abilities requiring a standard move action, such as 'agile' or 'tactical'. Thanks for your help and for any feedback you have about errors I made here.
  3. Can you score a bounty if your bounty target is defeated from using guardian on an attack made by the bounty hunter on another unit? For example, let's say Boba Fett has placed his bounty on Chewbacca. Then Boba Fett attacks a squad of rebel troopers, and Chewie guardian's the shot. Chewie blanks his guardian defense rolls and takes enough wounds to be defeated. Does Boba Fett score the bounty? Thanks!
  4. Can a unit that is panicking perform free actions outside of its activation from the effects of Pulling the Strings and Guidance?
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