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Wolfhound

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  1. I see the errata. So Case 2 cannot happen because the updated card cannot be played on Skurge to save himself. Case 1 is then accurate, ie takes the throw damage -1 and the one additional damage for his own collision.
  2. If Skurge is thrown into another ally character. Then the card Meet my Executioner is played. Two cases on how this is played. Case 1: Card played on Ally being collided with Skurge. (Skurge thrown into an ally) 1. Skurge thrown into Ally 2. Skurge placed within 1 of Ally 3. Skurge rolls dice for the throw and takes any damage from this -1 damage from the TTC. 4. Skurge takes the 1 wound from being thrown into someone else. Case 2: Card played on Skurge from colliding with ally (Skurge thrown into an ally) 1. Skurge thrown into ally 2. Skurge placed within 1 of himself 3. The normal 1 damage is negated by the TTC giving -1 damage 4. The ally rolls dice and takes damage as normal for Skurge being thrown into them
  3. The basic question is if you receive power at step 12 when enough wounds would KO a character. Ultron has 6 power and 3 wounds left on him on his injured side. Ultron is then attacked and dealt 3 wounds enough to KO Ultron. Does Ultron receive 3 power from the wounds to then have enough power to enable the use of "Age of Ultron", 8 power, or would he be removed from play before receiving the power from the wounds. It is a little confusing as step 12 you receive wounds but also power from the wounds. Page 21 for KO says remove all effects then remove figure from play but nothing about if you would still receive the power. Needless to say I thought the former was how to play it but my opponent thought otherwise. We played it Ultron survived but want to know the actual proper interpretation. Thanks
  4. Does the Shadow War ability to reroll skulls only for the leadership reroll or all rerolls? Example: If Task Master attacks a character contesting an objective and rolls 3 hits and 2 skulls. 1st uses the shadow war ability to reroll one of the skulls into a hit. Lets say an allied Baron Zemo is next to Task Master allowing another reroll. Can Task Master reroll the other skull? Also, if Task Master is defending against an attack and Baron Zemo is next to him. Could Task Master reroll a defense die skull with the reroll allowed by Baron Zemo? Similar to above, if Task Master is attacking a character NOT holding or contesting an objective and Baron Zemo is next to him. Could Task Master reroll a attack die skull with the reroll allowed by Baron Zemo?
  5. Thanks for the quick reply. That is what I thought. I will have to remember the "this character" is always the card character in the future when debates come up of reading the special abilities. Just to remove doubt for the group on Thursday. In this case for momentum it would be case 1 above, ie amazing spider man is placed within 1 of the other enemy character. The enemy character would have to make a damage roll as if amazing spiderman was thrown into them.
  6. We had a game last night and a debate on the wording for the Amazing Spider-man attack Spider Strike trigger Momentum came up. Could you clear this up as there are 2 very different interpretations. It really centers around if Amazing Spider-Man is placed or the targeted enemy is placed. 1. Choose another enemy character within 2 of the Spider Strike target enemy character. Place Amazing Spider-Man within 1 of the chosen character. The chosen character takes collision damage (size 2 - Spider-Man size). Amazing Spider-Man takes no damage. or 2. Choose another enemy character within 2 of the Spider Strike target enemy character. Place the Spider Strike target enemy character within 1 of the chosen character. The chosen character takes collision damage (size of the Spider Strike target enemy character size). Spider Strike target enemy character takes no damage. Appreciate putting an end to the debate. We still had a great game.
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