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Hawkeye_

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  1. If a character with protection attacks “Ashoka, Jedi no More” and she dishes half the damage in the pool back to the attacker, will the attacker’s protection trigger? ex. Savage Opress gets 4 successes, adds 8 damage to the pool. Ashoka uses “too fast”. Does Savage take 3 damage or 4?
  2. Can I use treat to bring back a FX-9 or 2-1B med droid? And if so do any remaining charges remain available?
  3. Does saturation fire add dice to both characters attacks if they target the same enemy character?
  4. Luminara’s identity that states: “When an enemy character Wounds an allied unit…” does becoming wounded from a strain instead of direct damage from an enemy unit trigger this effect?
  5. The rulebook seems to have two contradicting statements when defining line of sight. “The line cannot pass through Blocked terrain features with a higher Elevation than the character.” “If the object is on top of a terrain part, the line can pass unobstructed through all terrain parts with the same or lower Elevation as the object.” Does the second statement take precedence over the first?
  6. Do attackers get to ignore objects they are overlapping when determining cover?
  7. If you are running Howling Commandos, Cosmic Ghost Rider, and Winter soldier and you opponent dazes your character, do you pay for all 3 reactive ‘clap back’ attacks before rolling any dice or can you see the results of each before paying for the next one?
  8. In all other rulings with grunts, they can cannot be the target of tactics cards that have “choose a character” in the wording. Dossier has this wording, why are grunts still eligible targets?
  9. I don’t understand this ruling the way it’s worded. In this example, what is stopping Zemo from selecting his 0-cost attack in Attack Sequence Step 1, and then when declaring a target in Step 2, since none are in range the attack action fails? He still attempted to make an attack, it just had no eligible targets.
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