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Negoldar

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Everything posted by Negoldar

  1. The attack against that character stops. The rest of the attacks continue. Beam attacks consist of a series of attacks made in sequence against all enemies caught in its range. One character stopping the attack through the use of Eye in the Sky will not end the attacks against others.
  2. You do not need more than one Hit to use Earth's Mightiest Heroes. It does not need to remain an Hit either.
  3. No. The Power spent as part of the effect of holding a Celestial Hammer is not paid to play a Team Tactic Card. It is spent before a card can be played.
  4. It only takes into account movement that is defined as an Advance. Climb is a special type of Advance so it can trigger Nightmare Visions. Place, Throw, and Push are not types of Advance.
  5. Yes. It requires an attack action to be declared during the character's activation. Yes. You cannot select an attack with a cost greater than 0 for this as it will not meet this requirement when selected. Yes.
  6. Dashing does not give Hunker tokens on its own. In the case of the 501st's Defensive Maneuver, if any character in the Unit makes the granted Dash, the Unit gains one Hunker token. Individual characters in the Unit do not gain Hunker tokens.
  7. The token is an effect of the Freedom Force Leadership so it will be removed when Versatile Strategy is played. You're welcome.
  8. Rules for the token remain with the token. That’s why the token does not leave when she is KO’d. Versatile Strategy, however, says all effects of the original Leadership expire when it is played. That means the token will be removed when it is played as it is an effect of the original Leadership.
  9. This is not correct. T’Challa is the attacker in this scenario. Hunter’s Joy states that “this character” makes the attack. That refers to T’Challa, not the defender.
  10. It is once per turn. Only one benefit when combined with Wakanda Forever if the benefit was still available.
  11. Smash is an Active Team Tactic Card. It cannot be played during the resolution of another effect.
  12. No. Yes. Yes it will. There is no requirement for the attack to have a rule that generates power.
  13. No. The last sentence of Versatile Strategy says all effects of the previous Leadership expire. That includes the tokens.
  14. Yes. There is no limit tied to how many Innate abilities can be used and there is only one Reactive ability being used here. Yes. This works for the reasons given above.
  15. The focus action occurs as part of the resolution of the Run and Gun ability. Your example works, however, the focus action is independent of making an attack.
  16. It does not. This is the correct scenario if you were to have enough rounds in the game to make this happen.
  17. No. The Dark Council does not grant a move action. It grants an Advance. In the described scenario, the attacker does not Advance. A different character will make the Advance so this interaction is not possible.
  18. The Rapid Fire attack occurs within the attack action so it will not trigger Cold Snap separately.
  19. It’s based on how much damage is unblocked, before considerations of how much the character can actually take. In your example, the damage that needs to be reduced is 6.
  20. Yes. The card will have to meet the criteria in Baron Helmut Zemo’s Leadership.
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