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Negoldar

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Everything posted by Negoldar

  1. Terrain features should be defined by opponents before the game starts to determine how they will be played. Based on your description: If the character does not fit in the location it would end movement in, it cannot end there. If the character does not fit on the terrain feature, it cannot end a movement there. It can be either depending on the nature of the terrain feature in question and how players define the terrain feature.
  2. Beams are measured as described in the beam attack section of the rulebook (page 16).
  3. You and your opponents will need to work together to determine the best way to do this keeping the Margin of Error rule in mind. A Watcher at an event would also be able to assist.
  4. In all of the described situations all enemy characters will gain Power. The timing of when the damage is received is not relevant.
  5. Characters do not have superpowers while Dazed. In the situation described, she is Dazed before Head of Wakanda R&D resolves so she will not benefit from it.
  6. Reactive abilities cannot be used more than once per turn. This is on page 11 of the main rulebook.
  7. It is a special rule. Paranoia Pummels Populace does not contradict the rules regarding Dazed characters not counting for scoring. The Dazed rules saying they cannot contribute to scoring still applies.
  8. The icon next to the name of the ability indicates what type of ability it is. All of the Infinity Gems have icons for Active, Reactive, or Innate superpowers. The superpowers on the Infinity Gems are gained by the holder. Yes. When an enemy character within range uses one of those superpowers the character holding the Infinity Gem: Soul card will gain 1 Power. Yes.
  9. It’s too late. He already had the opportunity to use that ability. He does not get another.
  10. No. Amazing Spider-Man does not suffer a collision as part of the Momentum rule so he will not suffer any damage.
  11. Page 16 of the rulebook covers this in the section about Dazed characters. “Dazed characters never contribute to scoring conditions.”
  12. Usurp the Throne is an Active Team Tactic Card. It cannot be played while resolving another effect. After being played, Usurp the Throne is in effect for the rest of the round.
  13. No. No. Neither of these abilities involve the characters making a move action. Protection Protocols require a move action to be made in order to trigger.
  14. There are no rounds in Star Wars: Shatterpoint. These abilities can be used once per turn during the Unit’s activation. They will each be able to use Tactical Network during the turn they activate.
  15. The turn does not end. The activation ends. The turn moves on to complete normally. See the timing chart in Appendix A. If you mean the Identity abilities on those characters, yes, they would still resolve according to their timing.
  16. Rules Priority on page 4 of the rulebook. When a special rule contradicts a rule from the core rulebook, the special rule wins. Paranoia Pummels Populace does not allow for Dazed characters to be used for scoring so they do not. Interrogate does explicitly allow Dazed characters to be used for this purpose.
  17. You understand it correctly. Other rules may interact with one versus the other as well.
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