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Syresyphirin

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Everything posted by Syresyphirin

  1. I'm hoping to get clarification on a discussion going on in the facebook group regarding final model placement from throws, and the resolution of collision. In the pictured scenario, model B has thrown model A at model C. The movement tool dictates that A will more or less land right on top of C. We know that model B is ignored, as it initiated the throw. However, the placement isn't legal because of overlap. Following the rules, model A ends its movement in its last legal position (in this case where it started). In this scenario (and any permutations of it), is a collision still resolved against model C? If so, could we potentially see an adjustment to the wording of the rules on Pg 15 regarding overlapping. As worded it suggests to me that the illegal movement simply never occurs, and so no collision could occur. However, it could be that what's being described is simply this game's version of "the rule of least disturbance" for forced movement? Thanks.
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