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Griff

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  1. On the Convocation leadership: Is using the leadership on a tactics card the same a “playing a tactics card” per the text on the “Fear Grips World as ‘Worthy’ Terrorize Cities” Crisis? 1. If the selected leader wants to flip the Bar With No Doors card and has one hammer, would that cost one additional power to flip? 2. If there is a leadership ability that costs power to use, would any team member holding a hammer be required to pay an additional power to use that ability? Thanks!
  2. If Ghost Rider is within Range 3 of an enemy Domino and she uses her Probability Manipulation during an attack on an ally of Ghost Rider, will Ghost Rider’s use of Wicked’s Judgment cause a damage for each skull counted as a critical success?
  3. If someone plays Disarm on Thanos or a Minion during the UE, does that reduce the amount of dice rolled when interacting with a module to damage it? The tactics card says that there are two fewer dice on attacks, and a character is interacting with the objective rather than attacking it--so one way to think about it would be that it does not.. On the other hand, the mechanism for damaging the module is using an attack--so maybe Disarm modifies the interaction in this instance? I can see it either way, and would like to know the correct way to play it. Thanks!
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