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Showing results for tags 'arsenal'.
There is a bit of a dispute within my circle with the keyword Arsenal. Specifically using two weapons on a target that is within range of only one of the weapons. From the Rules Reference: "ARSENAL • To use a weapon during an attack, the defender must be at or within any of the weapon’s ranges." Some folks think that means that as long as one of the two weapon's is in range, it doesn't matter if they other is. Others think it is just reinforcing the fact that to declare an eligible defender, they have to be in range of at least one of your weapons options. Example: A TX-225 GAVw Occupier attacking a unit at range 3 with both default weapons. Those two weapons being ranges 1-2 and 1-4 respectively. Does the long range weapon being in range, allow for the shorter range weapon to also attack the unit at range 3, because of the Arsenal keyword?
Apologies if this is a silly question but if you equip for example armour piercing shells in an empire LAAT does that mean the AP Shells REPLACE the standard gun on the LAAT or is that in aition to the standard twin blaster? If it is instead of, how can you equip 2 guns to make use of the Arsenal 2 keyword? Thanks Andy
My friend and I caught a game of Legion over the weekend. He insisted that in one attack action, he could use Arsenal 2 and a Free Pivot action together. He created his 2 attack pools on 2 different targets. The steps were : 1) Fire first weapon in the Arsenal 2 at one target. 2) Use a free pivot (on the T-47 Air speeder) to place the second target into LOS 3) Fire the second weapon in the Arsenal 2 at the second target. In my mind, Arsenal 2 would be selecting both weapons to fire at one or two targets but without pivoting in the middle of the attack action. Is this correct? Thank you.
My friend believes that Arsenal X allows you to combine x weapons into a single attack and then use the other weapons against different targets. My interpretation is you can combine x weapons into a single attack or split x between defenders but you do not get to continue to choose defenders with the unused weapons. Is this example correct? - AAT with all slots filled. I can use the main laser cannon + armor piercing shells against a single target or against two different defenders. But then I do not get to use the personnel lasers against another defender and the bunker busters against another.