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Found 4 results

  1. Two questions for the situation in the image. The terrain marked 'X' is difficult to move through. Also, can you please refer me to RRG rules that govern these situations? I could not find them. Sab unit leader moves from A to B. Is the second mini in the unit in a legal cohesion placement (terrain 'X' is difficult to move through)? If this same unit started its move from position 'B', can it unit move from B to A, using its full 2-speed movement? (terrain 'X' doesn't affect its movement because the unit leader isn't crossing terrain 'X') Based on my reading of the RRG, the answer to both questions is Yes. The "DIFFICULT TERRAIN" entry in the RRG has the following rule that seems applicable to this situation: "While performing a standard move, a unit that would move through or enter difficult terrain with any of its minis has its maximum speed reduced by 1, to a minimum of 1." I don't believe non-leader minis do any moving, only unit leaders, so I think this A to B move unit wouldn't have any minis "move through or enter difficult terrain". The unit leader hasn't moved through terrain 'X' in either case, and neither mini moved INTO terrain 'X'. This is important because if the move is legal, it would get cover from terrain 'X' if attacked from an enemy unit near position 'A'. If the move isn't legal, the 2ns mini in the unit would have be placed on the south side of terrain 'X' and get no cover from an attack originating near 'A'
  2. Greetings, Unit A performs a standard move into melee with unit B who has 1 mini inside a piece of difficult area terrain and one outside. If unit A's unit leader enters base contact with the mini outside of the difficult terrain, with melee cohesion forcing you to place minis into difficult terrain, would you still suffer the effect of difficult terrain with the standard move into melee?
  3. Red circles symbolize unit. The rectangle is long narrow area difficult terrain. Unit leader is on the left and the rest of minis on the right. Unit leader wants to go left. Q: will this unit move with a speed 1 or speed 2?
  4. Speed-X moves in general tend to be attached to Speeders, Scout Moves, or Force Push and therefore are not usually affected by difficult terrain. When the Speed-X move rules reference was eliminated and folded into the Movement section and added as a "Standard Move" I believe that there was a corner case that was missed. Dooku's 3 Pip allows you to perform a Speed-2 move on a unit. Is that move affected by difficult terrain and barricades? For future proofing and tl:dr, are Speed-X moves affected by difficult terrain and barricades?
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