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Showing results for tags 'end of activation'.
When an effect says it happens "at the end of a characters activation" when exactly is that? Do you have to declare that your turn is ended to trigger the effect? Or is it still technically your turn until the activation is completely ended? If there are multiple effects at the end of a characters activation what order are they resolved in?
Would an End of Activation attack, such as from the Air Support command card, be able to be made if the unit panics during their activation. Similarly would it be able to make the attack if it withdraws? When reading the panic entry it seems like it wouldn't prevent end of activation abilities as it only affects actions taken during the perform actions step. Conversely Withdraw seems like it would prevent it based on this line from the RRG entry on pg 86 "To withdraw a unit must use its entire activation and spend all of its available actions to perform a single speed-1 move." A withdraw takes a unit's "entire activation" which could encompass the End of Unit Activation step, preventing the attack. Thanks!