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Found 6 results

  1. A character is holding two cube fragments and has two Stamina remaining. That character will take two damage from the fragments it is holding. The first damage is done, and everything is fine. The second damage is done and this will Daze him, but Mission Objective allows him to pass on the fragment to another character because he "would" drop it. He passes it on to another character and is Dazed. It is still the power phase (Step 3). Does the character who received the fragment now also take damage from the same fragment?
  2. Hi Team, A conversation in a MCP related chat reminded me of this post: It was pending a clarification 12 months ago. Wondering if the ruling on this post is still current, or if that lack of clarification should revert the card to the rules interaction preventing dazed characters from playing Team Tactics cards?
  3. What is the timing of these two cards? If Well-Laid Plans causes a character to drop an objective and Mission Objective is played to give that objective to another character (that did not have one when Well-Laid Plans was played), do dice get rolled against that character as well?
  4. Will using Mission Objective to move an objective token from a character onto Quicksilver satisfy the condition of Difficult to Please? The wording in the rulebook regarding Interact uses the same wording as Mission Objective, but uses the world "place" instead of "pick up" and it's not clear to me that there is a functional difference here. Thanks!
  5. How does Mission Objective work? Option 1: Pay 2 power to play the Card using the active part and then Pay 2 power more to use the reactive parte, so 4 power Option 2: Pay only 2 power to use the active or reactive part of the Card depends on the situation Thanks!
  6. How does the timing work with the reactive part of mission objective. The rule book says dazed characters cannot play team tactics cards.
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