Jump to content
Welcome! ×
Atomic Mass Games Forum

Search the Community

Showing results for tags 'overlap'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Rules Forum
    • Marvel: Crisis Protocol Rules Questions
    • Star Wars: Legion Rules Questions
    • Star Wars: X-Wing Rules Questions
    • Star Wars: Armada Rules Questions
  • 666th Auxiliary Wing of San Marcos's The Baddies
  • 666th Auxiliary Wing of San Marcos's The Good Guys
  • 666th Auxiliary Wing of San Marcos's The War Room
  • 666th Auxiliary Wing of San Marcos's The Betweeners
  • Phoenix Fleet's Topics
  • Round Table Games X-Wing Joust Leagues's Our Star Wars X-Wing Joust League

Blogs

  • Marmoset Squadron's Blog

Calendars

There are no results to display.

There are no results to display.

Product Groups

There are no results to display.

Categories

There are no results to display.

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 6 results

  1. If a Huge\Epic Ship overlaps a Electro-Chaff Cloud, is the cloud removed from game, or do you remove one fuse marker from the cloud?
  2. If a ship with a lower initiative bumps into my YV-666 then I perform a zero stop maneuver after using contraband cybernetics do I still get to perform an action even with a ship at range 0?
  3. Hi, If a bx commando puts down a charge token and then a ground vehicle moves onto it. Does the charge token have los to the ground vehicle overlapping it? Also if a hover ground vehicle or a hover air vehicle overlaps a charge token from the bx cammando unit does that charge token have los to the hover ground vehicle or hover air vehicle? Thanks and sorry if this has been asked. I looked through the whole forum and did not see it. dan
  4. If the base guide nubs are not counted when finding attack range, are they also not counted when seeing if a ship will bump into another ship?
  5. Hello newer player seeking clarity on some vehicle movement. In the picture below is this a legal movement for the tank? If so Does it displace the B1's? If the tank was there before hand could the b1's move under it? Thank you!
  6. (Scenario 2 should read "Not enough room between terrain and C for B to fit) These scenarios are often understood to cause a rewind effect, meaning the collision from the throw still occurs, but the model moves back to the last legal position. I'm not sure how to come to this conclusion without outside input though Throw reads to me as all "present tense" checks and overlap reads to me as a "future tense" check, so I'm not sure why overlapping doesn't trump throw. Overlap would almost even seem to be setting up a can't vs can scenario. Throw says you can perform this movement (due to it allowing you to ignore certain things) Overlapping says if the movement your performing with your throw would cause you to overlap something at the end of it, you can't finish that movement I'd just like to see the end ruling and the way to understand that myself from reading the book.
×
×
  • Create New...