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Found 6 results

  1. Hello there, I would like a confirmation about the commanders ability to "share" their courage values with surrounding units. It is clearly stated in the rules that units can use the courage value of a commander to check if they are panicked (assuming the aforementioned commander is within 3-range). But if I read correctly, I do not read any similar rule concerning the suppression. Therefore, are commanders able to "give" their courage value during the rally phase to check if a unit is suppressed or not? For example, if a Phase 1 clone trooper unit has 2 suppression token after its rally phase and is at range of Obi-Wan Kenobi, is that unit suppressed but not panicked, or is that unit neither suppressed nor panicked? Thanks in advance, and sorry if the question has already been asked, I could not find any similar topic in this forum.
  2. Can a panicked unit (A unit with suppression tokens equal to double the unit's courage) use Fire Support?
  3. Hi I asked this yesterday If a unit has enough suppression to panic and enough immobilise tokens to drop them to speed 0. Can they perform their panic move? The response was they can't because they have to go at their listed speed. Thank you. Follow up is what can that unit do on their turn? They're panicked. Do they get a normal activation? What if the unit is a droid and are unaffected by suppression?
  4. If a unit has enough suppression to panic and enough mobilise tokens to drop them to speed 0. Can the perform their panic move?
  5. Would an End of Activation attack, such as from the Air Support command card, be able to be made if the unit panics during their activation. Similarly would it be able to make the attack if it withdraws? When reading the panic entry it seems like it wouldn't prevent end of activation abilities as it only affects actions taken during the perform actions step. Conversely Withdraw seems like it would prevent it based on this line from the RRG entry on pg 86 "To withdraw a unit must use its entire activation and spend all of its available actions to perform a single speed-1 move." A withdraw takes a unit's "entire activation" which could encompass the End of Unit Activation step, preventing the attack. Thanks!
  6. I have two questions: 1) For the Roger Roger! card if an order is given to the sith probe droids with comms relay and they relay the order to a different unit will that new unit benefit from the effect of the command card? 2) Does an operative with inspiring presence allow units to use the operatives courage value when checking to see if the unit panics? Thank you
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