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Showing results for tags 'proxy base'.
Morning all! So assume there's a building - it's a square. I have a BARC, and I want to move up to touch the center of the wall nearest me, to block LOS from my opponent My model can't physically exist in that location, because of overhang. I've read the section on margin of error, and it says that we can use a proxy base to have a more accurate final movement location for the BARC. I'm unclear on how to figure out LOS both to and from my BARC in this situation. If I'm trying to approximate LoS to where the model would be, portions of it would be inside the building. How do models draw line of fire to a vehicle on a proxy base, and vice versa? Can they?