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Showing results for tags 'range and distance'.
If a Ship (or Squadron, Token etc.) is entirely overlapping an Obstacle are the Ship and Obstacle "at distance 1/close range" and/or "within distance 1/close range" of each other? E.g. if a ship is entirely overlapping the rift in Rift Assault (and is speed 1 or lower), does it suffer the damage card from the objective and is its speed temporarily reduced by one when it resolves its "Determine Course" step? [Also potentially relevant to Minefields (placing tokens entirely on obstacles), Abandoned Mining Facility, Contested Outpost, Doomed Station and Holonet Override (if you are really careful and can get a ship entirely on the station), Hired Scum (deploying squadrons entirely on obstacles), and Rift Ambush.] It was a weird edge case that came up on the Discord a few days ago - if you could fit something entirely on an obstacle was it still "at" distance 1 of it. The rules for measuring distance don't really cover that situation as Armada has no distance 0 (and it is hard to measure "closest point to closest point" when all points are touching). Or perhaps a better way of putting it is: If a ship or squadron is entirely overlapping an obstacle, at first glance it would seem that no portion of it is inside the distance 1 (or close range) band of the obstacle, as it is all closer than that. But then we're getting into infinitesimals and so on. Basically I was just looking for something to confirm that weird edge case that things that are entirely overlapping are still at distance 1 of each other.