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Showing results for tags 'suppressive gunner'.
Suppressive Gunner states you can spend an "eye" result to force the defender to gain a deplete token or take 1 damage (defender's choice). Munitions Failsafe says after rolling attack dice for a torpedo or missile attack, I can cancel all dice results to regain one weapon charge. My question is, after rolling the attack dice, can I spend an "eye" result for Suppressive Gunner and then use Munitions Failsafe?