Jump to content
Welcome! ×
Atomic Mass Games Forum

Search the Community

Showing results for tags 'throws'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Rules Forum
    • Marvel: Crisis Protocol Rules Questions
    • Star Wars: Legion Rules Questions
    • Star Wars: X-Wing Rules Questions
    • Star Wars: Armada Rules Questions
  • 666th Auxiliary Wing of San Marcos's The Baddies
  • 666th Auxiliary Wing of San Marcos's The Good Guys
  • 666th Auxiliary Wing of San Marcos's The War Room
  • 666th Auxiliary Wing of San Marcos's The Betweeners
  • Phoenix Fleet's Topics
  • Round Table Games X-Wing Joust Leagues's Our Star Wars X-Wing Joust League

Blogs

  • Marmoset Squadron's Blog

Calendars

There are no results to display.

There are no results to display.

Product Groups

There are no results to display.

Categories

There are no results to display.

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 13 results

  1. 1. Does thrown terrain from a super power count as an enemy effect or attack? 2. Specifically, if Taskmaster is hit with a piece of terrain thrown by an enemy super power would this allow him to activate any of his defensive abilities? 3. Also would he gain energy from any damage he takes?
  2. Hey all, hope this dose t sound too dumb. But can anyone explain the utility of throwing objects? Me and my girlfriend have played a couple of games so far, but haven’t seen the use of it, but so many characters have an ability to throw, it seems it should be important first it seems like very low damage...+1 of the objects size, that’s only 4 dice (3+1) for a thrown car, and most attack abilities do this much minimimum already the power cost also seems like a negative, as it seems like you would be better served saving those points for an attack that does more damage, may have extra effects, or be a “builder” attack to get more power then there’s placement. If I understand the rules, when you throw an object you throw it directly away. Meaning if Hulk is facing off against Spider-Man, and a car is to the Hulks right, that car can only be thrown to the right....if he wants to throw it at Spider-Man, he would need to position himself behind the car with it between him and his target. Throwing may give the opportunity to reach a long distance foe, but in CP, even a “punch” has a pretty long range of “2” or “3” The only thing I can figure is that as a “superpower” that doesn’t cost an action, it allows a free extra attack if you have the power to spend (oh, btw, can normal characters throw objects without a power? Ie can captain America (for whatever reason) throw a size “1” trash can or fire hydrant?) thanks in advance
  3. Hello, We all agree, a super power that performs a Throw is not an "attack"? (so a "rapid phase change" of vision cannot be used as a reaction?) Thank you
  4. Question we had in our game tonight is I had a character 1 from objective and the opponent was throwing another team member that is larger base into him but he puts tool where its behind the character that is holding objective to avoid the 1 from objective to avoid me having more characters holding. So would the larger base connect because it moves along the line but he isn't targeting the character that is within 1 of objective take collision damage. Hope that makes since.
  5. The attacks such as Thor's Strike that can cause a Throw on the enemy, is the damage dealt by the throw considered damage of the attack for gaining power purposes? As this "Before damage is dealt" takes place in the step 12 of the attack sequence I would say yes, but as always I would like to confirm this. Many thanks.
  6. Hi! If a character is uploaded on a scenery element, can it be Throwed or pushed? Thanks
  7. Assume I have three models in a perfect line, all base to base. I want to push or throw the middle one. This requires an exactly parallel push, or it will touch another model and immediately stop with 0 movement. There are infinite directions you can choose which will fail the push, and 1 direction that will succeed. If we're talking statistics, you will never be able to pick the 1/infinate direction. So its an impossible move. BUT, its a game. So is abstraction allowed? Can you declare that you're picking the one legal direction and just do it anyway?
  8. Good evening, Can you throw a piece of terrain at a character whom is standing on it? For example Baron Zemo a size 2 model is standing on the Newstand a Size 3 terrain piece. Hulk is next to the stand. Can he with his superpower throw the newstand into Baron Zemo? Thank you for your time and patience.
  9. 2 characters height 2 are above a terrain height 3. What happens to them if an enemy throws that terrain into another terrain? Thank you
  10. Hi, how we trow somebody of the roof. Or how we throw terrain features if we standing on top of one? Or if we throw ourselves on top of a terrain feature when do we stop?
  11. I was just reading a topic on terrain throws that you locked. Orientation of Thrown Terrain - Marvel: Crisis Protocol Rules Questions - Atomic Mass Games Forum Where are the steps listed for throwing terrain as I seem to be missing them and they are not in the timing chart. When I read the terrain throwing in the rulebook the first step that I see listed is measuring before removing the terrain. Could you offer some clarity?
  12. This sentence in the rule book is unfortunately causing some confusion in our local community. "The most common way characters gain Power is by taking damage from enemy effects." Does this rule apply to the following scenarios? 1) Taking damage from Bleed status effect. 2) Taking collision damage from Throws.
×
×
  • Create New...