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Found 12 results

  1. Hi My laat is moving 2 move actions to enemy. Inside is transport unit (for example scouts). In first round after my moves, enemy destroyed my laat. Scout (not activated yet) from inside laat had 1suppresion and 1 wound from dead laat. When i will activate scout now, has they normal 2 actions in this turn and can attack? Thx
  2. Under the Transport: Closed section of the rules, it states: This makes clear all cases where a transporting vehicle in base contact with an objective token, and the transported unit won't be able to perform objective actions. The next clause also covers situations where transport vehicles are in base contact with enemies. Since no relevant entries in the Transport: Open section override this, this also applies to Transport: Open vehicles. Can units being transported by vehicles interact with condition tokens that are in base contact with the vehicle? Since neither of the above passages mention condition tokens, my first assumption would be that text on Condition Cards does still apply to the transported unit. However, not sure whether it would be considered to be in base contact.
  3. Can you use any ability like take cover x, spotter x, observe x, etc, on units being transported in open or closed transports.
  4. I have 3 questions about LAATs 1. Can a unit with an objective token (like a bomb from bombing run or a hostage from hostage exchange) board a LAAT? 2. Can a unit inside a LAAT be given a bomb token from bombing run or not at the start of the game? If the LAAT has one as well then it essentially has 2 bombs. 3. Can a unit that is currently on board a LAAT score in breakthrough if the LAAT is scoring? Thanks
  5. Hi Can e-weeb use barrage generator in open transport, for example on tank? Regards 🙂
  6. Hello there! As stated in other post I can use Vaders Might to disemvark and embarked unit. Can I use the same card for the opposite action, i.e. to embark an enemy unit inside one of their Transports? Best regards
  7. Hello all! On page 80 of RRG 2.0.1 is stated that the Transport keyword allows the transport of friendly "Trooper Units". On page 33, the Creature Trooper entry states that Creature Troopers cannot Embark or Disembark. Could I deploy a Dewback inside the Occupier tank during the Setup even if that means that it cannot Disembark during gameplay by itself? Best regards
  8. If I wanted to have a mortar trooper deployed in a GAV tank at the start of the game can I do that? If it is possible, would I have to make sure the GAV tank is close enough to the shortrooper that the Mortar is detaching from? Or would the detachment rule prevent me from starting the game with the Mortar already being transported in the GAV tank at the start of the game?
  9. Does Exemplar works while the unit is transported by a Closed transport? Thanks!
  10. If I transport a unit with Cumbersome, such as an E-web or shoretrooper morter, on a occupier; how does the transported units Cumbersome rule work if the occupier moves?
  11. Can Vader's Might be used on a unit that is inside a vehicle being transported with Transport: Open? The FAQ had a rules entry concerning this that was made before the advent of the new Transport rules, and they were never updated to be in line with the current transport rules. Can this be updated to reflect the current rules? Key new passage from the RRG: pg. 80: Transported "When measuring range from a transported unit, measure from the base of the vehicle that is transporting that unit. When measuring range to a transported unit, measure to the base of the vehicle that is transporting that unit." Key new ruling that can be compared to for relevance, indicating that a unit in an Transport: Open is not "off the board": Units in an Open Transport and Secret Mission - Star Wars: Legion Rules Questions - Atomic Mass Games Forum
  12. Can a unit being transported in an Open Transport use Secret Mission while the Open Transport vehicle is in the enemy deployment zone?
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