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Pyrotechnics Timing and Mission Objective


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Had a scenario come up this weekend at an event, and I guess I'm just curious on Pyrotechnics "timing."

Pyro plays Pyrotechnics on Angela and Quicksilver. Angela and Quicksilver are within range 2 of each other. Quicksilver has an objective token and Angela does not. Here are the different questions I have:

  1. To resolve Pyrotechnics, does the Pyro controlling player choose one character, then resolve the drop and push, then choose another character, and resolve THAT drop and push, or do all the drops get resolved, then all the pushes get resolved?
  2. Using my example above with Angela and Quicksilver, if Quicksilver is chosen to drop the objective he's holding and is still within range 2 of Angela and Mission Objective is played, does Angela get to keep that objective, or is it dropped due to Pyrotechnics? 

Thanks in advance!

~T

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  • 1 year later...
On 5/22/2023 at 12:31 PM, Tactical Taylor said:

To resolve Pyrotechnics, does the Pyro controlling player choose one character, then resolve the drop and push, then choose another character, and resolve THAT drop and push, or do all the drops get resolved, then all the pushes get resolved?

You would choose all the characters at once and then resolve both the drop & push for each character, fully resolving both  effects one character at a time.

On 5/22/2023 at 12:31 PM, Tactical Taylor said:

Using my example above with Angela and Quicksilver, if Quicksilver is chosen to drop the objective he's holding and is still within range 2 of Angela and Mission Objective is played, does Angela get to keep that objective, or is it dropped due to Pyrotechnics?

She would drop it in this scenario.

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