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Benefits of attacking/ defending from higher elevation


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From what I understand based on the wording of the rules:

If you are attacking a character at a lower elevation than you, the defender does not benefit from any cover.

If you are defending from an attacker at a lower elevation than you, you get +1 cover.

Please let me know if this is accurate and if not, a synopsis of the benefits of high ground would be fantastic.

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10 hours ago, Azool Phantelle said:

If you are attacking a character at a lower elevation than you, the defender does not benefit from any cover.

If you are defending from an attacker at a lower elevation than you, you get +1 cover

The elevation of the terrain the defending character is near is the main check for these. If they are near a terrain part where the terrain part is the same or a higher elevation as the attacking character, they are potentially eligible for Cover [1] from the terrain, assuming they meet the other checks for cover.

10 hours ago, Azool Phantelle said:

Please let me know if this is accurate and if not, a synopsis of the benefits of high ground would be fantastic.

A characters elevation can be relevant for various game effects including but not limited to contesting objectives, line of sight and engagement. If you have questions about specific interactions, we can help with those, but this question leans more towards a discussion of the strategy for game play, which the rules forum doesn't get into.

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Let’s say my character makes a ranged attack against another character who is at a lower elevation.

The defending character has a hunker token and is partially behind a small box (same elevation as the defender but lower elevation than the attacker).

How many extra defense dice does the defender roll?

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51 minutes ago, Azool Phantelle said:

Let’s say my character makes a ranged attack against another character who is at a lower elevation.

The defending character has a hunker token and is partially behind a small box (same elevation as the defender but lower elevation than the attacker).

How many extra defense dice does the defender roll?

One extra defense die for the cover from the hunker token.

Since the terrain is a lower elevation than the attacker, they will not benefit from cover granted by that terrain piece.

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9 hours ago, Azool Phantelle said:

Awesome that helps a lot.

If a character is defending from a ranged attack coming from an attacker at a lower elevation, do they roll any extra defense dice if they do not have a hunker token?

If there are no other rules affecting them, they do not. 

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