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If the defender of a ranged attack has both deflect and uncanny luck, does the attacker still take a wound for surges that are rerolled into blocks or blanks?

Suppose Lando is shot at during his All In turn, and Grogu uses The Hand Thing on him. If Lando gambles, rolls only surges for defense and rerolls those surges looking for the needed block, does the attacker still take wounds for those surges since they were "rolled by the defender during the Roll Defense Dice step"?

In the extreme example, Lando has Deflect and All In and must roll 2 defense dice after dodges. He gambles and rolls two surges. He rerolls both into another two surges. Since he rolled no blocks, his opponent removes those two surges and Lando takes two wounds. How many wounds does the attacker take?

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Hello,

On 7/19/2023 at 1:41 AM, Voidwolf said:

does the attacker still take a wound for surges that are rerolled into blocks or blanks

Yes. A Surge was rolled during the specified step, so Deflect would trigger on each surge rolled, even if it is re-rolled via Uncanny Luck. The same applies in your All In example. 

On 7/19/2023 at 1:41 AM, Voidwolf said:

Since he rolled no blocks, his opponent removes those two surges and Lando takes two wounds. How many wounds does the attacker take?

The attacker would take four wounds in this case. 

TP

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