fossjoe Posted November 5 Posted November 5 Hi, I just wanted to check the sequence is correct. I had started my activation with red skull master of hydra, so the grunts went first. They had two damage and bleed on them, so only one health left. They made two attacks, then took a damage from the bleed, which takes them off the board. Then when I go to active red skull, the grunts are not in play, so they come back staggered. I removed the stagger and they then make an attack. Followed by the activation of red skull himself. Is this the correct steps followed? Thanks
Thoras Posted November 14 Posted November 14 On 11/5/2024 at 3:57 AM, fossjoe said: Hi, I just wanted to check the sequence is correct. I had started my activation with red skull master of hydra, so the grunts went first. They had two damage and bleed on them, so only one health left. They made two attacks, then took a damage from the bleed, which takes them off the board. Then when I go to active red skull, the grunts are not in play, so they come back staggered. I removed the stagger and they then make an attack. Followed by the activation of red skull himself. Is this the correct steps followed? Thanks No, this is not correct. Cut off one head...occurs when Red Skull, Master of Hydra is chosen to activate. This happens before either activation would occur. So you choose to activate him, see there are Hydra Troopers in play and move past that rule. The Hydra Troopers then activate per the core Grunt Rules, before their parent. They make their attacks, take the bleed damage and are KO'd. You then continue into Red Skulls Activation without choosing him to activate again, which means Cut off one Head... is not checked a second time.
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