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Posted

Hello there!

 

If a Speeder 1 unit moved such that it was now blocked from moving forwards by a Height 2 terrain, is there any obligation on the Speeder player to take actions to ‘free’ the speeder up so that it could complete a compulsory move action, e.g. Pivot.  Or is is OK to sit ‘stuck’ where it is?

 

The scenario I am thinking of is a Speeder getting itself ‘stuck’ on terrain, but only partially.  This would allow it to remain stationary and, for example, aim & shoot each turn without the need to move forwards into danger.

Posted

Hi there,

When a unit performs a compulsory move, it performs a full move at its maximum speed. If it cannot do so, it will perform a partial move instead, as far along the tool as possible. This is only considered when making the compulsory move; a player is under no obligation during actions performed prior to the compulsory move (that turn or on prior activations) to create the opportunity for a full move during the compulsory move.

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On 11/25/2024 at 10:05 AM, Podfrey said:

If a Speeder 1 unit moved such that it was now blocked from moving forwards by a Height 2 terrain, is there any obligation on the Speeder player to take actions to ‘free’ the speeder up so that it could complete a compulsory move action, e.g. Pivot.

No.

On 11/25/2024 at 10:05 AM, Podfrey said:

Or is is OK to sit ‘stuck’ where it is?

If the Speeder X unit cannot perform a full move when it goes to perform its compulsory move, it will move as far as possible. This does mean it can be "blocked" by terrain.

Hope this helps,
Seth

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