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"Deathfire" (Imperial; TIE/sa Bomber) destroyed at the end of the Activation phase


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We've just met an interesting scene while chatting online.

Here is the hero of the topic:

"Deathfire" (Imperial; TIE/sa Bomber)
Pilot Ability: After you are destroyed, before you are removed, you may perform an attack and drop or launch 1 device.

And here is the scene:

A Proton Bomb detonates at the end of the Activation phase of Round N, and destroys "Deathfire" who still has an activated charge of its Concussion Bombs.
"Deathfire" uses his pilot ability to drop the Concussion Bomb and is removed from the game later.

Then a question comes to our mind:

Will the Concussion Bomb detonates at the same end of the Activation phase (Round N), or it shall detonate at the next end of the Activation phase (Round N+1)?

I think it should detonates at the same end of the Activation phase (Round N), since the game effect is add to the ability queue in the timing window that is not yet closed up, but I'm not sure about it.

Is this right?

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No, while Deathfire's ability to drop the Concussion Bomb upon his destruction is an ability triggered by something already in the ability queue, the Concussion bomb detonating is not and as such it would not detonate until the end of the following activation phase.

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