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Timing on friendly and enemy units with Standby, when executing a Force Push


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Hello there!

We had a situation during a tournament, hope you can help!

Enemy unit (A) has a standby token.

Friendly unit (B) has also a standby token.

Enemy unit (X) is engaged with a friendly force user (Y) with Force Push. Y uses Force Push to move X out of engagement. Assume that units with standby are at range 1-2 and have LOS to both X and Y. Which Standby tokens trigger first? My friendly B because X moved? Or enemy A because A performed a Force Push free action?

Second question: Whichever standby trigger first, if they attack the other unit with standby and successfully rolls a hit/crit, does the suppression strips the standby? Or all stanby are considered "triggered" and can be resolved?

Thank you very much!

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Hello there,

Great question! The two opposing Standbys have closely related, but distinct triggers. Friendly unit B can spend their Standby in response to the Speed-1 Move being performed by the enemy unit. Enemy unit A can spend their Standby in response to the Force Push being completed. Because the Speed-X move is a part of the Force Push free action, the free action is not considered finished until after the Speed-1 move is completed.

Therefore, friendly unit B will have the first opportunity to spend their Standby, in response to the Speed-1 Move being completed. THEN, enemy unit A may spend theirs in response to the Force Push free action. If they receive a suppression or otherwise lose their Standby in that brief interim, they will not be able to spend it in response to the Force Push.

I hope this helps!

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