Wookiebarber Posted September 29, 2021 Share Posted September 29, 2021 Hi is this ability interaction correct with locks being spent? B-Wing Hera with Blade wing, Plasma torpedoes, Weapon Systems Officer, Stabilized S-Foils and Autoblaster cannon: 1. Hera with a lock attacks with Plasma Torpedo and she doesn't spend the lock After the attack: 2. She spends the lock to perform a bonus attack with the Autoblaster cannon 3. She gets the lock back on the defender with the Weapon Systems Officer ability 4. Hera then performs the Autoblaster cannon bonus attack Cheers 🙂 Link to comment Share on other sites More sharing options...
Dee Y Posted September 29, 2021 Share Posted September 29, 2021 No, the sequence in your example is not quite correct. The Aftermath rules ("after you perform an attack") are as follows: 6. Aftermath: Abilities that trigger after an attack are resolved in the following order. a. Resolve any of the defending player’s abilities that trigger after a ship defends or is destroyed, excluding abilities that grant a bonus attack. b. Resolve any of the attacking player’s abilities that trigger after a ship performs an attack or is destroyed, excluding abilities that grant a bonus attack. c. Resolve any of the defending player’s abilities that trigger after a ship defends or is destroyed that grant a bonus attack. d. Resolve any of the attacking player’s abilities that trigger after a ship performs an attack or is destroyed that grant a bonus attack. Applying this to your example: -The B-Wing attacks with Plasma Torpedo. (She should spend the lock as Weapon Systems Officer will grant it back.) -6b. Weapon Systems Officer resolves. -6d. The B-Wing has the opportunity to spend a lock to perform a bonus attack with Autoblasters (granted by Stabilized S-foils). Link to comment Share on other sites More sharing options...
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