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We found into a strange conundrum with orders of operation.   

Lizard attacks Baron Mordo and triggers his push, pushing Mordo into range of a nearby Sinister Traps.   What triggers first?  The Trap or Mordo's "Vaulting Boots of Valtorr"?

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  • 3 months later...

I will assume that the Sinister Traps is an allied effect to Lizard and an enemy effect to Baron Mordo.

The push on Tail Whip is resolved before damage is dealt, so the order will be this:

Step 11 - The push from Tail Whip
             - Sinister Traps (Because an attack is occurring and the effect is an allied effect to Lizard)
             - Sinister traps Damage
             - Sinister traps push
             - Vaulting Boots of Valtorr can be used and resolved in response to Sinister Traps now (if Baron Mordo was pushed by it)
             - Vaulting Boots of Valtorr can be used in response to the push from Tail Whip now(note that it’s just used, not also resolved)

Step 12 - Damage from the attack
Step 13 - Attack Resolved
Step 14 - After the attack is resolved effects

             14b - Resolve the Vaulting Boots of Valtorr that was triggered by the attacks push.

Note that when an effect’s resolution is “after the effect is resolved” and the triggering effect is from an attack, it resolves in step 14 of the timing sequence.

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  • Thoras locked this topic
  • 8 months later...

Rules that resolve "after the effect is resolved" will now resolve in step 14 when triggered by attack damage and immediately after the effect for other rules (for example, attack special rules or Team Tactic Cards)

The above ruling will thus change to this...

I will assume that the Sinister Traps is an allied effect to Lizard and an enemy effect to Baron Mordo.

Step 11
11a - The push from Tail Whip
    - Sinister Traps (Because an attack is occurring and the effect is an allied effect to Lizard)
    - Sinister traps Damage
    - Sinister traps push
    - Vaulting Boots of Valtorr can be used and resolved in response to Sinister Traps now (If Baron Mordo was pushed by it)
    - Vaulting Boots of Valtorr can be used and resolved in response to the push from Tail Whip now
11b
11c

Step 12 - Damage from the attack
Step 13 - Attack Resolved
Step 14 - After the attack is resolved effects

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  • Thoras unlocked this topic

If we reverse your assumption, and assume that Sinister Traps is allied to Baron Morod and an enemy effect to Lizard, would that mean that Mordo can choose to resolve Vaulting Boots before resolving Sinister Traps? If he does use Boots first, and gets outside of 2 of Sinister Traps, is the trap still triggered?

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  • 3 weeks later...
On 2/8/2023 at 4:27 PM, ExaltedTilapia said:

If we reverse your assumption, and assume that Sinister Traps is allied to Baron Morod and an enemy effect to Lizard, would that mean that Mordo can choose to resolve Vaulting Boots before resolving Sinister Traps? If he does use Boots first, and gets outside of 2 of Sinister Traps, is the trap still triggered?

Yes

On 2/8/2023 at 4:27 PM, ExaltedTilapia said:

If he does use Boots first, and gets outside of 2 of Sinister Traps, is the trap still triggered?

Yes. Both triggered at the point the movement ended, so when having finished Vaulting Boots, you are just waiting to resolve Sinister Traps, not rechecking for its trigger

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