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Repulsor movement: Difficult and impassable terrain


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Hello,

According to this table in the RRG, Repulsor vehicles going through ruins consider them Difficult terrain, and dense woods Impassable terrain. Considering that all repulsor vehicles have either the Speeder X keyword or the Hover X keyword:

a) Can a repulsor vehicle end its movement inside a dense wood, as long as the element is equal or shorter than the Speeder/Hover X value?

b) Does a repulsor see it's movement impeded (speed reduced by one) if it starts or ends its movement inside ruins?


thanks

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Hello,

19 hours ago, Qwar said:

a) Can a repulsor vehicle end its movement inside a dense wood, as long as the element is equal or shorter than the Speeder/Hover X value?

No. It’s impassible, so while you can move over it if the height is equal to or under your speeder/hover value, you still cannot end in the terrain.

19 hours ago, Qwar said:

b) Does a repulsor see it's movement impeded (speed reduced by one) if it starts or ends its movement inside ruins?

 

It depends on the height of the terrain piece and your speeder/hover value. If the height is equal to or lower than speeder x, you would ignore it and not be slowed. If it was greater you would be slowed. 
 

TP

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