AltG123 Posted January 13, 2023 Share Posted January 13, 2023 Does grievous wounds prevent damage reduction from paid for or passive superpowers such as Thick Hide on Lizard, or Nice Punch on Juggernaut for example? Link to comment Share on other sites More sharing options...
AltG123 Posted January 13, 2023 Author Share Posted January 13, 2023 I have realised my question could be taken in 2 ways, so I just want to clarify. I believe the wording of Grievous Wounds means it could not prevent damage reduction during the attack in which it is played. So, If a character has had Grievous Wounds played on them previously during an activation phase, so they are still under the effects, and are attacked again, can they still perform damage reduction superpowers as stated above. Link to comment Share on other sites More sharing options...
Thoras Posted January 13, 2023 Share Posted January 13, 2023 Grievous wounds actually has no interaction with “damage reduction” rules. Grievous wounds prevents a character from removing damage, meaning the damage has already been applied to the character. This will affect things like Healing Factor or Patch Up. Effects like you have mentioned, Thick Hide or Nice Punch, effect damage before it’s actually applied to the character. In these cases, you are not removing damage from the character, you are removing damage from the total damage about to be applied to the character. Link to comment Share on other sites More sharing options...
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