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Moving Through, Passed, or Over Characters


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Do we treat friendly, and enemy, characters like terrain of the same size for the purpose of placing the movement tool over them to determine how far we can move?

For example;
can I place the movement tool straight across a character the same size, or smaller, than my current character and advance directly to the other side of the intervening character?

Is Wall Crawler, or Flight, always required to advance over / passed other characters?
 

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