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ba_tetsuo

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Posts posted by ba_tetsuo

  1. When pushing/throwing a model towards/away, can the tool measuring the throw be placed in any orientation, so long as the model being pushed/thrown ends the push/throw within the arms of the correct right angle?

     

    For example, can you push a model you are base to base with “away” and have them collide with you before the model being pushed is physically moved, since the final model position did not cross the arm of the angled tool?

  2. I saw the thread saying you can't double score the VP. I have a question about the added dice, which I couldn't find.

    Usurp the throne says:
    "This round, Killmonger adds two dice to his attack rolls when attacking the enemy character with the highest threat value. If Killmonger Dazes or KOs that character this round, his controlling player scores 2 VP. [...]"

    Killmonger activates, and plays usurp the throne. Opponent is playing an 8 threat, a 4, a 3, and a 2.
    He attacks the 8 threat character, KOing him. The KOed character is removed from the battlefield. With his second attack, killmonger attacks the 4 threat character.

    Since "Killmonger adds two dice to his attack rolls when attacking the enemy character with the highest threat value" and he is now attacking the highest threat value character, does he add 2 dice to his attack?

    If no, why?

    If Yes, why doesn't he then score 2 vp for dazing/KOing that character as well?

  3. Do beam attacks resolve in such a way that you can use abilities such as So Many Snacks between attacks?

    IE: If Venom is the first attack of a beam attack, can he use SMS after the attack against him resolves, but before the rest of the attacks resolve? 

     

    If yes, does Dazing/KOing the attacker cancel the rest of the attacks?

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