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Posts posted by AshenSilverwolf
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Homing Missiles Reads:
QuoteAttack [Lock Required]: Spend 1 Charge . After you declare the defender, the defender may choose to suffer 1 damage. If it does, skip the Attack and Defense Dice steps and the attack is treated as hitting.
Fifth Brother's Ability Reads:
QuoteWhile you perform an attack, after the Neutralize Results step, if the attack hit, you may spend 2 Force to add 1 Crit result.
I've seen people say that you can use Fifth Brother's Ability when the defender chooses to suffer the damage to add another Crit on top of the Hit, but me and a buddy are disagreeing on this. He says that because we're skipping the attack and defense dice steps that we can't add a Crit result. I looked around and couldn't find this specific case in the forums. What do you guys think?
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Vagabond's ability reads:
QuoteAfter you fully execute a maneuver using your Adaptive Ailerons, if you are not stressed you may drop 1 device.
If I drop a bomb during the systems phase, and then perform my Adaptive Ailerons maneuver, can I drop another bomb then?
I haven't been able to find any rules preventing me from dropping more than one bomb per turn, but I suppose I could have missed it. Any thoughts?
Advanced Sensors and Interloper Turn
in Star Wars: X-Wing Rules Questions
Posted
Advanced Sensors' ability reads:
Interloper Turn's ability reads:
My intuition (as well as a friend) says that Advanced Sensors triggers first, as it is immediately after revealing the dial.
Then, and only then, would Interloper Turn trigger, since it's before you move.
I was wondering what your guys' official ruling would be.