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RHLOgre

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Posts posted by RHLOgre

  1. With the wording on Ferocity, he makes a move then follows up with a blade of midnight attack, if someone uses eye in the sky or lifesaver and he has no target within 2 he still gets to make another action off the 1 Ferocity action? And if yes, does he get to keep the free movement that came with Ferocity? That essentially turns other characters defensive tech into a possible 3rd free action for him?

  2. I'm curious gow the Hydra High Council leadership will interact with Omega Reds Death spore power. If you have not triggered the leadership that turn and you end Reds movement within 2 to trigger death spore, would that poison count towards the leadership trigger to heal. Also Vise versa, if an enemy ends their activation within 2 of red and gets poison, can that trigger the leadership if it hasn't already been used that turn?

  3. I'm a little confused how the helmet power works, I've gotten multiple answers so for clarification, it states he cannot be pushed or advanced by enemy mystic attacks and enemy superpowers. My question is on the superpower aspect. Does that only apply to superpowers that push of advance him, or all superpowers, so basically can he be thrown by something like The Danvers Special?

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