When going down the combat tree, both Directed and Personal Effects are applied in order of their appearance before moving further down the path, yes?
If so, can a Directed Effect (such as a shove) or a Personal Effect (like a reposition) cause the attacking character to be out of range to continue down the combat tree? In turn, could Push or Pull angles (from a shove or other abilities) be changed as you move down the combat tree (because of a reposition or dash) or is it always based off of the original position of the attacker?