Jump to content
Welcome! ×
Atomic Mass Games Forum

Recommended Posts

In relation to death from above.  Terrain has a height characteristic according to the crb.  Does all terrain fall into a height band?  Is it possible for terrain to have no height such as a stream or pond?  This asked for the following scenario.  A defender is overlapping a pond area terrain piece.  The attacker is on a small scatter piece of terrain.  Are they in the same height band?  Or do players need to define the height band of every terrain piece?  And can area terrain be defined as having no height, which therefore would trigger DFA in the above example?  Thanks so much!

Link to comment
Share on other sites

Hello,

42 minutes ago, Pinto397 said:

 Does all terrain fall into a height band?

Yes, all terrain has a height value.

42 minutes ago, Pinto397 said:

 Is it possible for terrain to have no height such as a stream or pond?

Players may apply the Golden Rule of Terrain if they would like some of their terrain to have "no height." This is not the default for any type of terrain: terrain will have a height value as determined following the process laid out in the Terrain Height entry.

42 minutes ago, Pinto397 said:

A defender is overlapping a pond area terrain piece.  The attacker is on a small scatter piece of terrain.  Are they in the same height band?

Assuming the "small" scatter and the pond are both no taller than the length of a range tool, yes, both the attacker and the defender are overlapping height 1 terrain!

42 minutes ago, Pinto397 said:

Or do players need to define the height band of every terrain piece?

Terrain height is defined as given in the Terrain Height entry: using a range tool vertically, with one end placed on the battlefield. Players may discuss this during Setup for their terrain as well as check as-needed during the game.

42 minutes ago, Pinto397 said:

And can area terrain be defined as having no height, which therefore would trigger DFA in the above example?

Answered above.

Hope this helps,
Seth

Link to comment
Share on other sites

  • Seth locked this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...