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XeneizeJCDC

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  1. Since superpowers are referred not to be active while a character is dazed, and CGR remains dazed until the end of the Clean Up, I assume that he can’t remove the dazed token, and doesn’t throw dice to gain power, Am I correct?
  2. Are all gems superpowers or just the ones that say so? (power and soul doesn’t refer themselves as superpowers) Are all gems independent superpowers or their superpowers become part of the holder? Active or Reactive Superpowers of gems once they activate, give one power to a Gem soul bearer? Characters thay say that can’t be advanced by a superpower, are inmune to the Infinity Gem? Thanks
  3. If you play Soldat Activated, fulfilling all the requirements, does the Compellet Minion superpower remains for the rest of the game? or it is played just one round? Thanks.
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