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Hi,

It's already clear that effects do not stack unless they have a number between brackets associated with them.

Does this mean that when a unit activates (and looses it's Hunker Token) if it receives a new one by a game effect it cannot gain another one by making a Hunker Action?

So, unless explicitly granted by a game effect a unit can never have more than one Hunker Token?

Example from 501st Clone Troopers:

They use "Defensive Maneuver" spending one Force Token to Dash and gain one Hunker Token.

If they already have a Hunker Token it stacks?

Can they do a Hunker action next to accumulate one more Hunker Token?

 

Same question for "Coordinated Fire", if the targeted character already has a "Strained" effect does it get another one?

I assume no, because the unit already has one.

 

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  • 2 weeks later...
On 6/8/2023 at 5:20 PM, Longshot said:

Does this mean that when a unit activates (and looses it's Hunker Token) if it receives a new one by a game effect it cannot gain another one by making a Hunker Action?

No

On 6/8/2023 at 5:20 PM, Longshot said:

So, unless explicitly granted by a game effect a unit can never have more than one Hunker Token?

No, you may have multiple hunker tokens

On 6/8/2023 at 5:20 PM, Longshot said:

They use "Defensive Maneuver" spending one Force Token to Dash and gain one Hunker Token.

If they already have a Hunker Token it stacks?

Can they do a Hunker action next to accumulate one more Hunker Token

Yes to all

On 6/8/2023 at 5:20 PM, Longshot said:

Same question for "Coordinated Fire", if the targeted character already has a "Strained" effect does it get another one?

I assume no, because the unit already has one

If a Unit would gain a condition it already has, it suffers one damage instead.

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