Longshot Posted June 8, 2023 Share Posted June 8, 2023 Hi, It's already clear that effects do not stack unless they have a number between brackets associated with them. Does this mean that when a unit activates (and looses it's Hunker Token) if it receives a new one by a game effect it cannot gain another one by making a Hunker Action? So, unless explicitly granted by a game effect a unit can never have more than one Hunker Token? Example from 501st Clone Troopers: They use "Defensive Maneuver" spending one Force Token to Dash and gain one Hunker Token. If they already have a Hunker Token it stacks? Can they do a Hunker action next to accumulate one more Hunker Token? Same question for "Coordinated Fire", if the targeted character already has a "Strained" effect does it get another one? I assume no, because the unit already has one. Link to comment Share on other sites More sharing options...
Thoras Posted June 23, 2023 Share Posted June 23, 2023 On 6/8/2023 at 5:20 PM, Longshot said: Does this mean that when a unit activates (and looses it's Hunker Token) if it receives a new one by a game effect it cannot gain another one by making a Hunker Action? No On 6/8/2023 at 5:20 PM, Longshot said: So, unless explicitly granted by a game effect a unit can never have more than one Hunker Token? No, you may have multiple hunker tokens On 6/8/2023 at 5:20 PM, Longshot said: They use "Defensive Maneuver" spending one Force Token to Dash and gain one Hunker Token. If they already have a Hunker Token it stacks? Can they do a Hunker action next to accumulate one more Hunker Token Yes to all On 6/8/2023 at 5:20 PM, Longshot said: Same question for "Coordinated Fire", if the targeted character already has a "Strained" effect does it get another one? I assume no, because the unit already has one If a Unit would gain a condition it already has, it suffers one damage instead. Link to comment Share on other sites More sharing options...
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