Noble Minis Posted December 12, 2021 Share Posted December 12, 2021 So according to page 17, "As a thrown character moves along the movement tool, it stops if its base contacts or would overlap another character’s base or a terrain feature." If I start in base to base with someone when I go to throw them, even if it is away from the person they are touching, the throw is stopped immediatly due to contacting another characters base. It mentions : "Ignore the character performing the throw and any terrain features the thrown character started overlapping when determining a thrown character’s collisions." So if I was overlapping terrain it would ignore it. But not touching characters seeing as at the start my throw touches immediately. Can you confirm if I throw away from someone I am in BTB with that they do not collide with them or if they do. I am not talking about the throwing character but if I had 2 other models touching. Link to comment Share on other sites More sharing options...
Negoldar Posted December 12, 2021 Share Posted December 12, 2021 3 hours ago, Noble Minis said: So if I was overlapping terrain it would ignore it. But not touching characters seeing as at the start my throw touches immediately. Can you confirm if I throw away from someone I am in BTB with that they do not collide with them or if they do. I am not talking about the throwing character but if I had 2 other models touching. The throw will stop only if contact is made during the movement. Contact existing before the movement does not stop the movement from the throw. Link to comment Share on other sites More sharing options...
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